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Women's Leather Gloves

Work in Progress freelance project I did accept for second life game, hand pose is for rigging purpose, will use blender avastar for rigging.

Textured using Quixel Suite 2.

Poly/Vert count doesn’t matter as long as I don’t exceed 10k+ so i decided not to optimize the topology that much.

Stage 1 -  Main hand that will wear the gloves

Stage 1 - Main hand that will wear the gloves

Stage 2 - Base shape of the gloves using zremesher & dynamesh, added few folds to get the feel of gloves but doesn't matter

Stage 2 - Base shape of the gloves using zremesher & dynamesh, added few folds to get the feel of gloves but doesn't matter

Stage 3 - Retopology, not required to have super low poly.

Stage 3 - Retopology, not required to have super low poly.

Stage 4 - Base detail, trial and error for fold style.

Stage 4 - Base detail, trial and error for fold style.